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CHANGELOG
1.8.0
Additions:
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Mecha Sonic Mk. I!
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Dozens of new Death Egg blocks!
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Single-biome "Level Select" dimensions! (Creative Mode only)
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New Metal Sonic and Big Arms arenas! (Bigger, better, and more consistent)
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Launch Base Redstone Lock Wall Adapter (Allows Launch Base Redstone Locks to transfer power through Launch Base Brick walls)
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SoniCraft Operator Utilities Creative tab (Contains Creative-only content such as the Sonic player model and the new Level Select items)
Changes:
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Changed "Mecha Sonic" to "Mecha Sonic Mk. II"
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The Death Egg interior has been overhauled to include Mecha Sonic Mk. I and the new blocks.
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Some of the larger structures can now be found with the /locate command.
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Ranged weapons in SoniCraft now show attack damage, fire rate, and ammo required.
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Damage for ranged weapons has been adjusted to be consistent with vanilla weapons.
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The Death Egg Electric Block texture has been tweaked so it's less painful to look at.
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Several other block textures (mostly Death Egg blocks) have been changed.
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Chao Garden Grass and Chao Garden Stone are now obtainable in Survival.
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Chemical Plant Zone Buttons can now be used with Redstone.
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Green Hill Zone lakes have been tweaked to improve performance.
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The Launch Base Rocket blocks have been completely changed to match the size of the new Big Arms arena.
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Neo Palm Leaves drops have been changed to have more variety.
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Mushroom Hill Zone has received a major visual overhaul.
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Spring Yard Zone now has oak trees.
Bugfixes:
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Clamer badniks crashed the game upon shooting a projectile.
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Green Hill Sunflowers had an ugly dark tint when Smooth Lighting was enabled.
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The Chaos Emerald buttons in the "Emeralds" menu were misaligned by 1 pixel.
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Hyper Sonic was constantly taking damage.
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Custom Spring interfaces were broken.
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GeckoLib animations were broken for several characters.
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The drop rate for Neo Palm Saplings was extremely low.
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Used Ring Spawners had opaque black textures.
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GeckoLib animated entities weren't naturally spawning.
1.7.6
The first working version of SoniCraft for 1.20.1!
Bugfixes:
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Game crashed upon selecting a world
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Egg Spiker caused the game to crash due to the sound name for the badnik projectiles being changed
1.7.5
DEV NOTE: THIS VERSION OF SONICRAFT IS BROKEN! PLEASE USE A NEWER VERSION INSTEAD!
Additions:
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Log Stairs for Mangrove, Cherry, and Bamboo wood sets
Changes:
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Biome generation in Sonic's world and Angel Island has been overhauled
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Changed numbers on Studiopolis Clapperboard texture from "1 18 2" to "1 20 1"
1.7.4
Changes:
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All grass and dirt blocks in Sonic's world and Angel Island now work like vanilla grass and dirt (does not apply to stairs or slabs)
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Both the Angel Island portal and the Crisis City portal now have sound effects when activated
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The Scrap Brain Safety Glass in the Big Arms structure has been replaced with regular Scrap Brain Glass
Bugfixes:
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Emerald Hill Grass turned into Green Hill Dirt when covered by an opaque block
1.7.3
Additions:
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Full English (UK) and Russian translations provided by a user on my Discord server
1.7.2
Changes:
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All vehicles can now be safely converted into items by left-clicking them while sneaking
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The Cyclone reticles and beeping noises have now been completely removed
Bugfixes:
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Players in Survival Mode and Adventure Mode could sometimes still fly after disabling Super Form
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Placing the Tornado down in Survival Mode or Adventure Mode would remove a Cyclone item instead of a Tornado item
1.7.1
Changes:
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Silver now follows players holding apples
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The crafting recipe for Silver's Item Box now requires apples
Bugfixes:
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The Bullet Emerald Power hardly did any damage to surrounding entities
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Super Shadow's texture was messed up
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SoniCraft's music would sometimes play in the Overworld
1.7.0
Additions:
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Silver the Hedgehog!
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E-123 Omega!
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Mephiles the Dark!
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Containers! (All 4 types from Sonic 06, including Wooden, Iron, Explosive, and Blue)
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Chaos Emerald abilities! (Based on Sonic Superstars)
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Crisis City! (New dimension that is set 200 years into the future)
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Time Machine Frame (Used to access Crisis City)
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Darkness Crystals (Can be found in Crisis City)
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Scepter of Darkness! (Used to summon Mephiles)
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Light Gaia Bracelet (Rare artifact found in Sonic's world)
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Dark Gaia Bracelet (Crafted with a Light Gaia Bracelet and Darkness Crystals)
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Sonic the Werehog! (Sonic will turn into a Werehog at night if given a Dark Gaia Bracelet)
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Aquatic Ruin is back!
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2 new gamerules: doCycloneSounds and doGrindRailSounds
Changes:
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Tails, Knuckles, Amy, Shadow, Super Sonic, and Hyper Sonic now have GeckoLib models and animations
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Speed Shoes now only make you fast when you're sprinting
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The Chaos Emerald textures have been changed to look much better than before (sprites by Egg Máster)
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The Survival Mode Chaos Emerald counter has been overhauled to work with Creative Mode Chaos Emerald items
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Changed "Light Blue Chaos Emerald" to "Cyan Chaos Emerald" (registry name is still the same)
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The label in the Chaos Emeralds menu now says "Emeralds" instead of "Chaos Emeralds"
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Fake Chaos Emeralds can now be used to craft Flint and Fake Emerald for activating Time Machines
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All items dropped by Hero characters can now be found in some of the loot chests in Sonic's world
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Speed Shoes, Tails' Shoes, Knuckles' Shoes, and Shadow's Shoes have been given new models to match their respective characters
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All recipes have been adjusted to be unlockable through advancement progression
Bugfixes:
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Chao Garden Grass looked weird when no-clipping through it in Spectator Mode
1.6.2
Bugfixes:
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Fixed a major GeckoLib bug with the Splats badnik that causes the game to crash.
1.6.1
Additions:
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Sonic now has a special player model, made to be compatible with Budschie's Morph Mod! (Only obtainable through the Creative inventory, but it can be used for mapmaking.)
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Spring Leggings! (Jump Boost III while wearing them! Mapmakers can use these alongside the Sonic player model to increase jump height.)
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Sonic's glove! (As strong as an average Stone or Iron weapon, but is super fast! Mapmakers can use this alongside the Sonic player model to resemble a fake first-person hand.)
Changes:
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Sonic's jumping has a much better animation now.
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Buzz Bombers and Iwamodokis now use GeckoLib for their animations!
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You should now be able to "homing-attack" modern springs and anything else with the "forge:homing_attack_blocks" block tag!
Bugfixes:
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Disabling your Super or Hyper form in Survival Mode or Adventure Mode should now also disable Creative flying.
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Integrated GeckoLib attack animations now work as intended.
1.6.0
Additions:
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GeckoLib is now a requirement, which means better animations for several entities!
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New Creative Mode tab for all characters and their items!
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Dash Panels! (Classic and Modern)
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Jump Panels! (Classic, Modern, and Trick variant)
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Dash Rings! (Regular and Rainbow)
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Grind Rails and Dash Rails! (Sneak on the rails to use them!)
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New enchantment: Pane Grinding (Allows you to grind on Glass Panes and Iron Bars)
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Puyos! (aka Mean Beans)
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Labyrinth Zone is back in Sonic's world, now better than ever!
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Red Star Rings!
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Big the Cat, and his fishing rod!
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Froggy's here, too, even though frogs are only supposed to be in 1.19 and higher.
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3 new badniks: Roller, Burrobot, and Ball Hog!
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Several new blocks to build with!
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Log stairs, available in all wood types.
Changes:
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By popular demand, all Hero characters can now naturally spawn in Sonic's world!
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Modern springs now play a different sound effect when used.
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The "SoniCraft Items" Creative Mode tab has a new icon!
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All spawn eggs and character-specific items in the Creative menu have been moved to the new Characters tab.
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Rings now rotate clockwise instead of counter-clockwise.
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Red Star Rings now replace Nether Stars in the crafting recipes for all Character Item Boxes.
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Loot chests in Sonic's world now sometimes have stage objects, such as springs, checkpoints, and even some of the new stuff!
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Changed "Marble Stone Flamethrower" to "Redstone Flamethrower", and also changed the texture.
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Updated dozens of older block textures, including ones from Scrap Brain and Labyrinth.
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The Chao Garden has been shrunken down in size to improve generation, and it can also appear on Angel Island now!
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Updated the glove textures on every character where applicable.
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Sonic now has a brand new texture, a new AI, and new animations!
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Several of the badniks now have better animations thanks to GeckoLib.
Bugfixes:
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The Rideable Death Egg Robot should no longer hurt its pilot after launching an arm projectile.
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Biome issues have (hopefully) been patched thanks to MintyTea#4151 on Discord!
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Random rotation for Labyrinth Stone and Scrap Brain Stone has finally been balanced out after over a year!
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Fixed the rotation on Amy Rose's left arm.
1.5.1
Changes:
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I went ahead and fixed Shadow's texture and model. He had a couple visual errors and inconsistencies that were driving me nuts.
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I accidentally forgot to change the Death Egg structure in the mod to the new one I made for 1.5. This has now been fixed.
1.5.0
Additions:
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New Angel Island zone dimension, with 8 new biomes!
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80+ new blocks to build and decorate with!
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The Master Emerald and Super Emeralds!
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Super forms for more characters!
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Elemental shields!
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New enchantment: Sprint Boost (Drastically increases your speed when sprinting)
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3 new Eggman bosses: Egg Wrecker, Egg Drillster, and Big Arms!
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You can now pilot the Eggmobile, along with its various upgrades!
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Mecha Sonic boss and Super Mecha Sonic boss!
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Overworld ores now spawn in both Sonic's world and Angel Island!
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Egg Flappers: flying Egg Pawns that spawn in Night Carnival
Changes:
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Rearranged the Creative Inventory so all of the Sonic 1 and Sonic 2 blocks are sorted in chronological order
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Flying vehicles no longer descend automatically, as there is now a keybind for descending ("Z" by default)
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Null Space is now enabled by default (existing worlds won't be affected), because I finally have it working somewhat properly!
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Sega Genesis cartridges now play their respective title screen music when played on a Sega Genesis
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Chaos Emeralds are now accessible as items in the Creative Inventory, because the way you obtain them in Survival is now completely different
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All Chaos Emeralds you collect in Survival can be viewed in a special inventory (keybind is "K" by default), where they'll be kept safe, even if you die
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You can now turn other characters super by right clicking them while you're Super or Hyper
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Removed Chaos Emerald Seperation Table from Creative Inventory
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Removed recipes for Chaos Emerald Seperation Table and Super Form item
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Green Hill's two extra variants (G.H. Mountains and G.H. Meadow) have been removed from Sonic's world. Their original purpose was to make Green Hill seem bigger, but because of the way biomes generate in 1.18 now, they are no longer needed.
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You now activate Super Form/Hyper Form with a keybind ("Y" by default), but you have to collect all of the Chaos Emeralds using the Survival Mode method in order to use it.
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The Eggman boss in Scrap Brain is now called "Egg Spiker"
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Water now generates in Green Hill Zone again, and lava now generates in Marble Zone
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Speed Shoes are now slightly slower than before
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Changed Neo Palm Log and Leaves textures to use a smaller palette. I did this so it was easier to create the textures for their Scorched variants.
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Changed numbers on Studiopolis Clapperboard texture from "1 17 1" to "1 18 2"
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Replaced empty chest in the Death Egg with an Invincibility Item Box
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Increased the size of the Death Egg Robot arena in the Death Egg
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The Death Egg Robot can now shoot projectiles
Bugfixes:
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Tikal shouldn't instantly despawn when you throw the Totem of Guidance anymore
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Neo Palm Tree generation has been reworked so they no longer extend downward into caves
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Trees should now generate correctly in Press Garden
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Structures now generate in the biomes that they're supposed to
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Log rotation blocks in structures now face the right direction instead of just facing up
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Eggman should no longer get stuck when he escapes after a naturally-generated boss fight
1.4.4
The first version of SoniCraft for Minecraft 1.18.2!
WARNING: World generation in Sonic's world has not been fully optimized for 1.18.2 yet. Bugs and inconsistencies are very likely to occur.
Changes:
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Terrain generation in Sonic's world has been altered entirely. It now more closely resembles 1.18+ terrain generation in the overworld.
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Removed all bodies of water in Sonic's world in order to bypass an oversight in MCreator. Had I not done this, the entire dimension would be underwater.
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Aquatic Ruin no longer generates in Sonic's world, but you can still use it for Single Biome worlds.
Bugfixes (Not that it matters, since this is for a newer version of Minecraft):
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I think that weird air bubble server crash has been fixed, but I'm not entirely sure.
New bugs that I'm aware of:
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Patches of copper and granite sometimes generate on the surface of Sonic's world.
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Structures sometimes generate outside of the biomes they're supposed to be in.
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The trees in Press Garden are missing for some reason.
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Because of the new 1.18.2 terrain generation also applying to Sonic's world, structures have a tendency to float if the terrain they're placed on is too high.
1.4.3
Changes:
-
The only thing I changed in this version is the air bubble code. If this doesn't fix the server crash problem, then I don't know what will.
1.4.2
Additions:
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Cobbled Chaostone (Obtainable by mining Chaostone without Silk Touch)
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Flint and Ring can now be used to conveniently place any rings you have in your inventory.
Changes:
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Texture changes for Neo Palm Planks and all Chaostone blocks.
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Spring animations have been removed to ensure that the springs work correctly. This also technically counts as a bugfix.
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Green Hill Zone now shows up in Sonic's world more often, and I DO mean it this time.
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Casino Night structures now appear more often, in order to make the zone feel more dynamic and lively.
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Bugfixes:
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You shouldn't take fall damage with flying mounts/vehicles anymore. Let me know if this still isn't fixed.
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I went ahead and disabled NBT tags for Air Bubble Spawners. This should prevent the air bubbles from crashing servers. Let me know if this still isn't fixed.
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The "His World" advancement has been slightly changed, and now it actually works properly, for the most part.
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Flint and Ring no longer makes a portal ignition sound when you use it, outside of actually activating a Giant Ring, of course.
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Other minor bugfixes
1.4.1
Changes:
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Goal Plates are now crafted with a Star Panel instead of a skull or an Eggman Mustache
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Grapes now show up more often in the loot chests in Sonic's world
Bugfixes:
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The icon for SoniCraft's advancement tab is no longer blurry
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A few other miscellaneous bugfixes
1.4.0
The first version of SoniCraft for Minecraft 1.17!
Additions:
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Night Carnival Zone! (No music disc yet, unfortunately.)
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Blaze the Cat! (currently, she can't interact with the signpost, but that'll be added in the future.)
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7 new vehicles from Team Sonic Racing! (Speed Star, Whirlwind Sport, Land Breaker, Pink Cabriolet, Dark Reaper, Lip Spyder, and Royal Chariot)
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Performance parts for upgrading your vehicles! (Tutorial for how to interact with vehicles is available in the help section.)
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Egg Pawns are finally here, but take cover, because they've got Egg Guns!
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New Creative tab for all of SoniCraft's vehicles and vehicle parts!
Changes:
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The digits on the Clapperboards in Studiopolis have been changed to "1 17 1" instead of "1 16 5"
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All vehicles in the Misc tab have been moved to the new Vehicles tab
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Sadly, many of the mob animations had to be downgraded, including the spinning spike hands on the Death Egg Robot
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Biome generation in Sonic's world has been tweaked once again. If people STILL struggle to find Green Hill after all of this, I don't know what to tell y'all.
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Tails' Lab AND the Chao Garden can now be found in Emerald Hill Zone, just in case Green Hill is still a rare biome.
Bugfixes (Not that it matters, since this is for a newer version of Minecraft):
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Igniting a Block of Blast Processing no longer lights a fire next to it
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A couple other minor fixes that I forgor
1.3.1
Changes:
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Active Starposts can now be reset by right-clicking them.
1.3.0
Additions:
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Press Garden Zone (Act 1 and Act 2)!
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25+ new decorative blocks!
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Ice Springs! (They don't melt, but they are very fragile.)
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Conveyor Belts!
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Dye Jars! (3 colored jars and a jar of ink that spawns badniks.)
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2 New Badniks: Splats and IceBomba!
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Ice Bombs! (They explode into temporary ice pillars when powered by redstone.)
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New wood type: Chilly Blossom
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Buttons and Pressure Plates for Chaostone and all wood types!
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Loop-de-loops in Green Hill Zone!
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A cute little Classic Sonic plushie to place in your house!
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A new customizable spring for map makers!
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Music Discs for all current zones (plus Labyrinth Zone)! Now you can listen to the music of Sonic's world in any dimension!
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Advancements! Check out your progress as you explore Sonic's world!
Changes:
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New textures for some of the Studiopolis blocks (made by gammaboy45)
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Casino Night slot machines are now less unfair
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Badniks can't spawn in Peaceful Mode by default anymore, but this can be changed with the new peacefulBadniks gamerule
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Goal Plates are now crafted with an Eggman Mustache instead of a Skeleton Skull
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Red Buttons (Chemical Plant and Scrap Brain), Starposts, and Slot Machine Levers can all now be used as redstone inputs
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All grass in Sonic's world now drops itself instead of the dirt below it
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You no longer take fall damage when dropped into the trap in the Scrap Brain boss tower
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Mega Mack "Ore" is now called "Mega Mack Chamber", and provides 2 balls of Mega Mack instead of 1
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All crafting recipes are now unlocked by default
Bugfixes:
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All dirt and wood types can now be broken by hand without disappearing
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Naturally-generated Air Bubbles now work as intended in Aquatic Ruin Zone
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Some of the biomes in Sonic's world now have different temperatures, and thus, should be able to spread out a bit more
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Neo Palm logs now rotate properly
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Bosses don't despawn in Peaceful Mode anymore
1.2.0
Additions:
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Cream the Rabbit, and her Chao, Cheese!
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Three new badniks: Orbinaut, Tubinaut, and Chopper.
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Emerald Hill Zone, featuring 4 beautiful new flowers!
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Ring Spawners, which are fully configurable! (exclusive to Creative Mode)
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Scrap Brain Act 3 Spring, the strongest spring in the mod so far!
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Sonic 30th Anniversary Poster, just in time for the big event 3 days from now!
Changes:
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Badniks should no longer attack you in Peaceful difficulty.
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Changed the name "Green Hill Palm" to "Neo Palm", and I also changed the texture for the leaves.
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Animal capsules can now be found in every biome!
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Glass blocks from Sonic's world now only drop with Silk Touch tools.
Bugfixes:
-
The Scrap Brain boss battle crashed the game when using the underground springs.
-
The player couldn't place anything on Marble Zone Stone.
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Hornet Van garages in Studiopolis were generating underground.
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Several other important bugfixes.
1.1.2
Bugfixes:
-
Fixed a crash when the Cyclone Turret Fire button (R by default) is pressed while not piloting the Cyclone.
1.1.1
Bugfixes:
-
Fixed a very minor formatting bug with the Chunk of Popcorn that was driving me nuts.
1.1.0
Additions:
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Studiopolis Zone!
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Cameras (they just flash, they don't take screenshots.)
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Hornet Van (from Studiopolis)
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Popcorn
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Dozens of new blocks and light sources
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Clapperboard springs
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A new TV to use with the Sega Genesis
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New costumes based on Eggman and the current six Hero characters
Changes:
-
Tails can now attack enemies using his Tail Swipe
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It's now a little easier to grab on to Tails when he's flying
-
Chaos is now a little bigger
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Super Form now makes you immune to one-hit deaths
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Slot machines can now give prizes to players at further distances
Bugfixes:
-
Metal Sonic crashed the game whenever he died outside of Chemical Plant
-
Vehicles couldn't fly or jump
-
The player still took fall damage when falling in the Tornado or any of the other vehicles
-
The Rideable Death Egg Robot spawned one block lower than it should
-
The Eggman Boss "gay baby jail" in Scrap Brain Zone where the spring doesn't launch you high enough to reach the boss arena.
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A few other bugs the people reported to me
1.0.2
Additions:
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Added a recipe for Flint and Ring, since I somehow forgot.
1.0.1
Additions:
-
Added particles for rings when you collect them
Bugfixes:
-
Fixed a couple of minor bugs
1.0.0
Initial Release!
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